RiftPacks Cross-Universe
Anything from every Riot game. The widest pool.
- Price per pack
- 250 Essence
- Cards per pack
- 5
- Eligible cards
- 3,300
- Guarantee
- Rare
Guarantee
The last card of every pack is Rare or better.
Pity protection
You get at least one Epic or better every 10 packs of this booster.
Your counter resets as soon as a pack contains a Epic or better. When it is due, the last card of the pack is upgraded.
You get at least one Legendary or better every 40 packs of this booster.
Your counter resets as soon as a pack contains a Legendary or better. When it is due, the last card of the pack is upgraded.
Availability
- Permanent, no end date.
- No daily limit.
Albums you can progress
Published odds
These probabilities are computed live from the server's draw configuration, they are exactly what the draw engine uses. Each card is drawn independently.
Standard slots
Applies to the first 4 cards of a pack.
| Rarity | Chance | Cards | Avg. per pack |
|---|---|---|---|
| Common | 59.994% | 132 | 2.4 |
| Uncommon | 24.998% | 173 | 1 |
| Rare | 9.999% | 1,085 | 1.066 |
| Epic | 3.80% | 1,513 | 0.405 |
| Legendary | 0.95% | 173 | 0.101 |
| Mythic | 0.20% | 204 | 0.021 |
| Ultimate | 0.05% | 9 | 0.005 |
| Exalted | 0.007% | 5 | 0.001 |
| Transcendent | 0.002% | 6 | 0 |
Expected number per pack, before pity.
Guaranteed slot
Applies to the last card of a pack (re-weighted among Rare and above).
| Rarity | Chance | Cards |
|---|---|---|
| Rare | 66.623% | 1,085 |
| Epic | 25.317% | 1,513 |
| Legendary | 6.329% | 173 |
| Mythic | 1.332% | 204 |
| Ultimate | 0.333% | 9 |
| Exalted | 0.05% | 5 |
| Transcendent | 0.015% | 6 |
Finish odds
Rolled for every card. If a card doesn't exist in a finish, the draw is re-weighted among the finishes that card supports.
| Finish | Chance |
|---|---|
| Normal | 77.969% |
| Foil | 13.994% |
| Holographic | 4.998% |
| Prismatic | 1.999% |
| Black & Gold | 0.70% |
| Signature | 0.25% |
| Masterpiece | 0.05% |
| Spectral | 0.03% |
| Hall of Legends | 0.01% |
Eligible cards
Every card that can come out of this booster, rarest first.
Galactic Justice Squink
Space Groove Squink
Edge Lord Squink
Mech Pilot Squink
Willowbark Abyssia
Calcite Abyssia
Snow Cherry Silverwing
Tropical Silverwing
Cloud Silverwing
Infernal Silverwing
Ocean Silverwing
Mountain Silverwing
Elder Silverwing
Goo Starmaw
Orcus Starmaw
High Noon Lightcharger
Black Mist Lightcharger
K/DA ALL OUT Lightcharger
K/DA POP/STARS Lightcharger
Hot Rod Lightcharger
Hextech Lightcharger
Pulsefire Lightcharger
Groovy Lightcharger
Bubblegum Racer Lightcharger
Draws happen on the server with cryptographically secure randomness. Animations only reveal results that are already final.