Azeroth Packs Azeroth
Heroes, creatures and spells from all over Azeroth. The widest pool.
- Price per pack
- 250 Gold
- Cards per pack
- 5
- Eligible cards
- 6,982
- Guarantee
- Veteran
Guarantee
The last card of every pack is Veteran or better.
Pity protection
You get at least one Champion or better every 10 packs of this booster.
Your counter resets as soon as a pack contains a Champion or better. When it is due, the last card of the pack is upgraded.
You get at least one Hero or better every 40 packs of this booster.
Your counter resets as soon as a pack contains a Hero or better. When it is due, the last card of the pack is upgraded.
Availability
- Permanent, no end date.
- No daily limit.
Albums you can progress
Published odds
These probabilities are computed live from the server's draw configuration, they are exactly what the draw engine uses. Each card is drawn independently.
Standard slots
Applies to the first 4 cards of a pack.
| Rarity | Chance | Cards | Avg. per pack |
|---|---|---|---|
| Explorer | 59.996% | 1,528 | 2.4 |
| Adventurer | 24.998% | 1,661 | 1 |
| Veteran | 9.999% | 1,497 | 1.066 |
| Champion | 3.80% | 1,495 | 0.405 |
| Hero | 0.95% | 716 | 0.101 |
| Myth | 0.20% | 61 | 0.021 |
| Titan | 0.05% | 19 | 0.005 |
| Ancient | 0.006% | 4 | 0.001 |
| Eternal | 0.00% | 1 | 0 |
Expected number per pack, before pity.
Guaranteed slot
Applies to the last card of a pack (re-weighted among Veteran and above).
| Rarity | Chance | Cards |
|---|---|---|
| Veteran | 66.638% | 1,497 |
| Champion | 25.323% | 1,495 |
| Hero | 6.331% | 716 |
| Myth | 1.333% | 61 |
| Titan | 0.333% | 19 |
| Ancient | 0.04% | 4 |
| Eternal | 0.003% | 1 |
Finish odds
Rolled for every card. If a card doesn't exist in a finish, the draw is re-weighted among the finishes that card supports.
| Finish | Chance |
|---|---|
| Normal | 77.969% |
| Enchanted | 13.994% |
| Rune-Etched | 4.998% |
| Titanforged | 1.999% |
| Corrupted | 0.70% |
| Infernal | 0.25% |
| Divine | 0.05% |
| Spectral | 0.03% |
| Hall of Legends | 0.01% |
Eligible cards
Every card that can come out of this booster, rarest first.
Under each card: the chance to get it in one pack (at least one copy), from the booster's odds, before pity.
Arcane Blast≈ 0.071%
1 pack in 1,404
Coldarra Drake≈ 0.071%
1 pack in 1,404
Shadowfiend≈ 0.071%
1 pack in 1,404
Confuse≈ 0.071%
1 pack in 1,404
Twilight Guardian≈ 0.071%
1 pack in 1,404
Dreadsteed≈ 0.071%
1 pack in 1,404
Dark Bargain≈ 0.071%
1 pack in 1,404
Poisoned Blade≈ 0.071%
1 pack in 1,404
Beneath the Grounds≈ 0.071%
1 pack in 1,404
Astral Communion≈ 0.071%
1 pack in 1,404
Mulch≈ 0.071%
1 pack in 1,404
Charged Hammer≈ 0.071%
1 pack in 1,404
Elemental Destruction≈ 0.071%
1 pack in 1,404
Stablemaster≈ 0.071%
1 pack in 1,404
Lock and Load≈ 0.071%
1 pack in 1,404
Magnataur Alpha≈ 0.071%
1 pack in 1,404
Enter the Coliseum≈ 0.071%
1 pack in 1,404
Mysterious Challenger≈ 0.071%
1 pack in 1,404
Garrison Commander≈ 0.071%
1 pack in 1,404
Sideshow Spelleater≈ 0.071%
1 pack in 1,404
Kodorider≈ 0.071%
1 pack in 1,404
Recruiter≈ 0.071%
1 pack in 1,404
Master of Ceremonies≈ 0.071%
1 pack in 1,404
Grand Crusader≈ 0.071%
1 pack in 1,404
Draws happen on the server with cryptographically secure randomness. Animations only reveal results that are already final.