Azeroth Packs Azeroth
Heroes, creatures and spells from all over Azeroth. The widest pool.
- Price per pack
- 250 Gold
- Cards per pack
- 5
- Eligible cards
- 6,982
- Guarantee
- Veteran
Guarantee
The last card of every pack is Veteran or better.
Pity protection
You get at least one Champion or better every 10 packs of this booster.
Your counter resets as soon as a pack contains a Champion or better. When it is due, the last card of the pack is upgraded.
You get at least one Hero or better every 40 packs of this booster.
Your counter resets as soon as a pack contains a Hero or better. When it is due, the last card of the pack is upgraded.
Availability
- Permanent, no end date.
- No daily limit.
Albums you can progress
Published odds
These probabilities are computed live from the server's draw configuration, they are exactly what the draw engine uses. Each card is drawn independently.
Standard slots
Applies to the first 4 cards of a pack.
| Rarity | Chance | Cards | Avg. per pack |
|---|---|---|---|
| Explorer | 59.996% | 1,528 | 2.4 |
| Adventurer | 24.998% | 1,661 | 1 |
| Veteran | 9.999% | 1,497 | 1.066 |
| Champion | 3.80% | 1,495 | 0.405 |
| Hero | 0.95% | 716 | 0.101 |
| Myth | 0.20% | 61 | 0.021 |
| Titan | 0.05% | 19 | 0.005 |
| Ancient | 0.006% | 4 | 0.001 |
| Eternal | 0.00% | 1 | 0 |
Expected number per pack, before pity.
Guaranteed slot
Applies to the last card of a pack (re-weighted among Veteran and above).
| Rarity | Chance | Cards |
|---|---|---|
| Veteran | 66.638% | 1,497 |
| Champion | 25.323% | 1,495 |
| Hero | 6.331% | 716 |
| Myth | 1.333% | 61 |
| Titan | 0.333% | 19 |
| Ancient | 0.04% | 4 |
| Eternal | 0.003% | 1 |
Finish odds
Rolled for every card. If a card doesn't exist in a finish, the draw is re-weighted among the finishes that card supports.
| Finish | Chance |
|---|---|
| Normal | 77.969% |
| Enchanted | 13.994% |
| Rune-Etched | 4.998% |
| Titanforged | 1.999% |
| Corrupted | 0.70% |
| Infernal | 0.25% |
| Divine | 0.05% |
| Spectral | 0.03% |
| Hall of Legends | 0.01% |
Eligible cards
Every card that can come out of this booster, rarest first.
Under each card: the chance to get it in one pack (at least one copy), from the booster's odds, before pity.
Argent Lance≈ 0.06%
1 pack in 1,661
Saboteur≈ 0.06%
1 pack in 1,661
Mogor's Champion≈ 0.06%
1 pack in 1,661
Tuskarr Jouster≈ 0.06%
1 pack in 1,661
Injured Kvaldir≈ 0.06%
1 pack in 1,661
Light's Champion≈ 0.06%
1 pack in 1,661
Armored Warhorse≈ 0.06%
1 pack in 1,661
Argent Watchman≈ 0.06%
1 pack in 1,661
Coliseum Manager≈ 0.06%
1 pack in 1,661
Master Jouster≈ 0.06%
1 pack in 1,661
Fencing Coach≈ 0.06%
1 pack in 1,661
Wyrmrest Agent≈ 0.06%
1 pack in 1,661
Glaciate≈ 0.06%
1 pack in 1,661
Shield Shatter≈ 0.06%
1 pack in 1,661
Snowblind Harpy≈ 0.06%
1 pack in 1,661
Arcane Brilliance≈ 0.06%
1 pack in 1,661
To the Front!≈ 0.06%
1 pack in 1,661
Frostwolf Warmaster≈ 0.06%
1 pack in 1,661
Stormpike Marshal≈ 0.06%
1 pack in 1,661
Kobold Taskmaster≈ 0.06%
1 pack in 1,661
Irondeep Trogg≈ 0.06%
1 pack in 1,661
Dun Baldar Bunker≈ 0.06%
1 pack in 1,661
Pathmaker≈ 0.06%
1 pack in 1,661
Sleetbreaker≈ 0.06%
1 pack in 1,661
Draws happen on the server with cryptographically secure randomness. Animations only reveal results that are already final.