Azeroth Packs Azeroth
Heroes, creatures and spells from all over Azeroth. The widest pool.
- Price per pack
- 250 Gold
- Cards per pack
- 5
- Eligible cards
- 6,982
- Guarantee
- Veteran
Guarantee
The last card of every pack is Veteran or better.
Pity protection
You get at least one Champion or better every 10 packs of this booster.
Your counter resets as soon as a pack contains a Champion or better. When it is due, the last card of the pack is upgraded.
You get at least one Hero or better every 40 packs of this booster.
Your counter resets as soon as a pack contains a Hero or better. When it is due, the last card of the pack is upgraded.
Availability
- Permanent, no end date.
- No daily limit.
Albums you can progress
Published odds
These probabilities are computed live from the server's draw configuration, they are exactly what the draw engine uses. Each card is drawn independently.
Standard slots
Applies to the first 4 cards of a pack.
| Rarity | Chance | Cards | Avg. per pack |
|---|---|---|---|
| Explorer | 59.996% | 1,528 | 2.4 |
| Adventurer | 24.998% | 1,661 | 1 |
| Veteran | 9.999% | 1,497 | 1.066 |
| Champion | 3.80% | 1,495 | 0.405 |
| Hero | 0.95% | 716 | 0.101 |
| Myth | 0.20% | 61 | 0.021 |
| Titan | 0.05% | 19 | 0.005 |
| Ancient | 0.006% | 4 | 0.001 |
| Eternal | 0.00% | 1 | 0 |
Expected number per pack, before pity.
Guaranteed slot
Applies to the last card of a pack (re-weighted among Veteran and above).
| Rarity | Chance | Cards |
|---|---|---|
| Veteran | 66.638% | 1,497 |
| Champion | 25.323% | 1,495 |
| Hero | 6.331% | 716 |
| Myth | 1.333% | 61 |
| Titan | 0.333% | 19 |
| Ancient | 0.04% | 4 |
| Eternal | 0.003% | 1 |
Finish odds
Rolled for every card. If a card doesn't exist in a finish, the draw is re-weighted among the finishes that card supports.
| Finish | Chance |
|---|---|
| Normal | 77.969% |
| Enchanted | 13.994% |
| Rune-Etched | 4.998% |
| Titanforged | 1.999% |
| Corrupted | 0.70% |
| Infernal | 0.25% |
| Divine | 0.05% |
| Spectral | 0.03% |
| Hall of Legends | 0.01% |
Eligible cards
Every card that can come out of this booster, rarest first.
Cruel Dinomancer
Corrupting Mist
Feeding Time
Humongous Razorleaf
Free From Amber
Tol'vir Warden
Raptor Hatchling
Cornered Sentry
Molten Blade
Molten Reflection
Vinecleaver
Spikeridged Steed
Direhorn Hatchling
Lightfused Stegodon
Frosty Décor
Siren Song
Metal Detector
Conniving Conman
Knickknack Shack
Undercooked Calamari
Nightshade Tea
Birdwatching
Parrot Sanctuary
Furious Fowls
Draws happen on the server with cryptographically secure randomness. Animations only reveal results that are already final.