Azeroth Packs Azeroth
Heroes, creatures and spells from all over Azeroth. The widest pool.
- Price per pack
- 250 Gold
- Cards per pack
- 5
- Eligible cards
- 6,982
- Guarantee
- Veteran
Guarantee
The last card of every pack is Veteran or better.
Pity protection
You get at least one Champion or better every 10 packs of this booster.
Your counter resets as soon as a pack contains a Champion or better. When it is due, the last card of the pack is upgraded.
You get at least one Hero or better every 40 packs of this booster.
Your counter resets as soon as a pack contains a Hero or better. When it is due, the last card of the pack is upgraded.
Availability
- Permanent, no end date.
- No daily limit.
Albums you can progress
Published odds
These probabilities are computed live from the server's draw configuration, they are exactly what the draw engine uses. Each card is drawn independently.
Standard slots
Applies to the first 4 cards of a pack.
| Rarity | Chance | Cards | Avg. per pack |
|---|---|---|---|
| Explorer | 59.996% | 1,528 | 2.4 |
| Adventurer | 24.998% | 1,661 | 1 |
| Veteran | 9.999% | 1,497 | 1.066 |
| Champion | 3.80% | 1,495 | 0.405 |
| Hero | 0.95% | 716 | 0.101 |
| Myth | 0.20% | 61 | 0.021 |
| Titan | 0.05% | 19 | 0.005 |
| Ancient | 0.006% | 4 | 0.001 |
| Eternal | 0.00% | 1 | 0 |
Expected number per pack, before pity.
Guaranteed slot
Applies to the last card of a pack (re-weighted among Veteran and above).
| Rarity | Chance | Cards |
|---|---|---|
| Veteran | 66.638% | 1,497 |
| Champion | 25.323% | 1,495 |
| Hero | 6.331% | 716 |
| Myth | 1.333% | 61 |
| Titan | 0.333% | 19 |
| Ancient | 0.04% | 4 |
| Eternal | 0.003% | 1 |
Finish odds
Rolled for every card. If a card doesn't exist in a finish, the draw is re-weighted among the finishes that card supports.
| Finish | Chance |
|---|---|
| Normal | 77.969% |
| Enchanted | 13.994% |
| Rune-Etched | 4.998% |
| Titanforged | 1.999% |
| Corrupted | 0.70% |
| Infernal | 0.25% |
| Divine | 0.05% |
| Spectral | 0.03% |
| Hall of Legends | 0.01% |
Eligible cards
Every card that can come out of this booster, rarest first.
Under each card: the chance to get it in one pack (at least one copy), from the booster's odds, before pity.
Righteousness≈ 0.06%
1 pack in 1,661
Siegebreaker≈ 0.06%
1 pack in 1,661
SI:7 Infiltrator≈ 0.06%
1 pack in 1,661
Arcane Devourer≈ 0.06%
1 pack in 1,661
Kul Tiran Chaplain≈ 0.06%
1 pack in 1,661
Scarlet Subjugator≈ 0.06%
1 pack in 1,661
Lava Burst≈ 0.06%
1 pack in 1,661
Feral Spirit≈ 0.06%
1 pack in 1,661
Lightning Storm≈ 0.06%
1 pack in 1,661
Ethereal Arcanist≈ 0.06%
1 pack in 1,661
Azure Drake≈ 0.06%
1 pack in 1,661
Counterspell≈ 0.06%
1 pack in 1,661
Felguard≈ 0.06%
1 pack in 1,661
Shadowflame≈ 0.06%
1 pack in 1,661
Void Terror≈ 0.06%
1 pack in 1,661
Siphon Soul≈ 0.06%
1 pack in 1,661
Doomguard≈ 0.06%
1 pack in 1,661
Shadow Madness≈ 0.06%
1 pack in 1,661
Lightwell≈ 0.06%
1 pack in 1,661
Divine Favor≈ 0.06%
1 pack in 1,661
Blessed Champion≈ 0.06%
1 pack in 1,661
Holy Wrath≈ 0.06%
1 pack in 1,661
Aldor Peacekeeper≈ 0.06%
1 pack in 1,661
Armorsmith≈ 0.06%
1 pack in 1,661
Draws happen on the server with cryptographically secure randomness. Animations only reveal results that are already final.