Azeroth Packs Azeroth
Heroes, creatures and spells from all over Azeroth. The widest pool.
- Price per pack
- 250 Gold
- Cards per pack
- 5
- Eligible cards
- 6,982
- Guarantee
- Veteran
Guarantee
The last card of every pack is Veteran or better.
Pity protection
You get at least one Champion or better every 10 packs of this booster.
Your counter resets as soon as a pack contains a Champion or better. When it is due, the last card of the pack is upgraded.
You get at least one Hero or better every 40 packs of this booster.
Your counter resets as soon as a pack contains a Hero or better. When it is due, the last card of the pack is upgraded.
Availability
- Permanent, no end date.
- No daily limit.
Albums you can progress
Published odds
These probabilities are computed live from the server's draw configuration, they are exactly what the draw engine uses. Each card is drawn independently.
Standard slots
Applies to the first 4 cards of a pack.
| Rarity | Chance | Cards | Avg. per pack |
|---|---|---|---|
| Explorer | 59.996% | 1,528 | 2.4 |
| Adventurer | 24.998% | 1,661 | 1 |
| Veteran | 9.999% | 1,497 | 1.066 |
| Champion | 3.80% | 1,495 | 0.405 |
| Hero | 0.95% | 716 | 0.101 |
| Myth | 0.20% | 61 | 0.021 |
| Titan | 0.05% | 19 | 0.005 |
| Ancient | 0.006% | 4 | 0.001 |
| Eternal | 0.00% | 1 | 0 |
Expected number per pack, before pity.
Guaranteed slot
Applies to the last card of a pack (re-weighted among Veteran and above).
| Rarity | Chance | Cards |
|---|---|---|
| Veteran | 66.638% | 1,497 |
| Champion | 25.323% | 1,495 |
| Hero | 6.331% | 716 |
| Myth | 1.333% | 61 |
| Titan | 0.333% | 19 |
| Ancient | 0.04% | 4 |
| Eternal | 0.003% | 1 |
Finish odds
Rolled for every card. If a card doesn't exist in a finish, the draw is re-weighted among the finishes that card supports.
| Finish | Chance |
|---|---|
| Normal | 77.969% |
| Enchanted | 13.994% |
| Rune-Etched | 4.998% |
| Titanforged | 1.999% |
| Corrupted | 0.70% |
| Infernal | 0.25% |
| Divine | 0.05% |
| Spectral | 0.03% |
| Hall of Legends | 0.01% |
Eligible cards
Every card that can come out of this booster, rarest first.
Under each card: the chance to get it in one pack (at least one copy), from the booster's odds, before pity.
Faceless Lurker≈ 0.157%
1 pack in 637
Pit Crocolisk≈ 0.157%
1 pack in 637
Beaming Sidekick≈ 0.157%
1 pack in 637
Living Monument≈ 0.157%
1 pack in 637
Wasteland Scorpid≈ 0.157%
1 pack in 637
Frightened Flunky≈ 0.157%
1 pack in 637
Candletaker≈ 0.157%
1 pack in 637
Restless Mummy≈ 0.157%
1 pack in 637
Ancestral Guardian≈ 0.157%
1 pack in 637
Sandhoof Waterbearer≈ 0.157%
1 pack in 637
Injured Tol'vir≈ 0.157%
1 pack in 637
Wasteland Assassin≈ 0.157%
1 pack in 637
Bone Wraith≈ 0.157%
1 pack in 637
EVIL Totem≈ 0.157%
1 pack in 637
Jar Dealer≈ 0.157%
1 pack in 637
Fishflinger≈ 0.157%
1 pack in 637
Oasis Surger≈ 0.157%
1 pack in 637
Cloud Prince≈ 0.157%
1 pack in 637
Sandwasp Queen≈ 0.157%
1 pack in 637
Vilefiend≈ 0.157%
1 pack in 637
Armored Goon≈ 0.157%
1 pack in 637
Bug Collector≈ 0.157%
1 pack in 637
Desert Hare≈ 0.157%
1 pack in 637
Murmy≈ 0.157%
1 pack in 637
Draws happen on the server with cryptographically secure randomness. Animations only reveal results that are already final.