Azeroth Packs Azeroth
Heroes, creatures and spells from all over Azeroth. The widest pool.
- Price per pack
- 250 Gold
- Cards per pack
- 5
- Eligible cards
- 6,982
- Guarantee
- Veteran
Guarantee
The last card of every pack is Veteran or better.
Pity protection
You get at least one Champion or better every 10 packs of this booster.
Your counter resets as soon as a pack contains a Champion or better. When it is due, the last card of the pack is upgraded.
You get at least one Hero or better every 40 packs of this booster.
Your counter resets as soon as a pack contains a Hero or better. When it is due, the last card of the pack is upgraded.
Availability
- Permanent, no end date.
- No daily limit.
Albums you can progress
Published odds
These probabilities are computed live from the server's draw configuration, they are exactly what the draw engine uses. Each card is drawn independently.
Standard slots
Applies to the first 4 cards of a pack.
| Rarity | Chance | Cards | Avg. per pack |
|---|---|---|---|
| Explorer | 59.996% | 1,528 | 2.4 |
| Adventurer | 24.998% | 1,661 | 1 |
| Veteran | 9.999% | 1,497 | 1.066 |
| Champion | 3.80% | 1,495 | 0.405 |
| Hero | 0.95% | 716 | 0.101 |
| Myth | 0.20% | 61 | 0.021 |
| Titan | 0.05% | 19 | 0.005 |
| Ancient | 0.006% | 4 | 0.001 |
| Eternal | 0.00% | 1 | 0 |
Expected number per pack, before pity.
Guaranteed slot
Applies to the last card of a pack (re-weighted among Veteran and above).
| Rarity | Chance | Cards |
|---|---|---|
| Veteran | 66.638% | 1,497 |
| Champion | 25.323% | 1,495 |
| Hero | 6.331% | 716 |
| Myth | 1.333% | 61 |
| Titan | 0.333% | 19 |
| Ancient | 0.04% | 4 |
| Eternal | 0.003% | 1 |
Finish odds
Rolled for every card. If a card doesn't exist in a finish, the draw is re-weighted among the finishes that card supports.
| Finish | Chance |
|---|---|
| Normal | 77.969% |
| Enchanted | 13.994% |
| Rune-Etched | 4.998% |
| Titanforged | 1.999% |
| Corrupted | 0.70% |
| Infernal | 0.25% |
| Divine | 0.05% |
| Spectral | 0.03% |
| Hall of Legends | 0.01% |
Eligible cards
Every card that can come out of this booster, rarest first.
Under each card: the chance to get it in one pack (at least one copy), from the booster's odds, before pity.
Conditioning (Rank 1)≈ 0.06%
1 pack in 1,661
Warsong Envoy≈ 0.06%
1 pack in 1,661
Outrider's Axe≈ 0.06%
1 pack in 1,661
Soldier's Caravan≈ 0.06%
1 pack in 1,661
Sword of the Fallen≈ 0.06%
1 pack in 1,661
Northwatch Commander≈ 0.06%
1 pack in 1,661
Rimetongue≈ 0.06%
1 pack in 1,661
Soul Rend≈ 0.06%
1 pack in 1,661
Apothecary's Caravan≈ 0.06%
1 pack in 1,661
Blood Shard Bristleback≈ 0.06%
1 pack in 1,661
Fireworks Tech≈ 0.06%
1 pack in 1,661
Mechanical Whelp≈ 0.06%
1 pack in 1,661
Unpowered Mauler≈ 0.06%
1 pack in 1,661
Eureka!≈ 0.06%
1 pack in 1,661
Astral Rift≈ 0.06%
1 pack in 1,661
Spark Drill≈ 0.06%
1 pack in 1,661
Dyn-o-matic≈ 0.06%
1 pack in 1,661
Missile Launcher≈ 0.06%
1 pack in 1,661
Omega Medic≈ 0.06%
1 pack in 1,661
Security Rover≈ 0.06%
1 pack in 1,661
Extra Arms≈ 0.06%
1 pack in 1,661
Nethersoul Buster≈ 0.06%
1 pack in 1,661
Shrink Ray≈ 0.06%
1 pack in 1,661
Spider Bomb≈ 0.06%
1 pack in 1,661
Draws happen on the server with cryptographically secure randomness. Animations only reveal results that are already final.