Azeroth Packs Azeroth
Heroes, creatures and spells from all over Azeroth. The widest pool.
- Price per pack
- 250 Gold
- Cards per pack
- 5
- Eligible cards
- 6,982
- Guarantee
- Veteran
Guarantee
The last card of every pack is Veteran or better.
Pity protection
You get at least one Champion or better every 10 packs of this booster.
Your counter resets as soon as a pack contains a Champion or better. When it is due, the last card of the pack is upgraded.
You get at least one Hero or better every 40 packs of this booster.
Your counter resets as soon as a pack contains a Hero or better. When it is due, the last card of the pack is upgraded.
Availability
- Permanent, no end date.
- No daily limit.
Albums you can progress
Published odds
These probabilities are computed live from the server's draw configuration, they are exactly what the draw engine uses. Each card is drawn independently.
Standard slots
Applies to the first 4 cards of a pack.
| Rarity | Chance | Cards | Avg. per pack |
|---|---|---|---|
| Explorer | 59.996% | 1,528 | 2.4 |
| Adventurer | 24.998% | 1,661 | 1 |
| Veteran | 9.999% | 1,497 | 1.066 |
| Champion | 3.80% | 1,495 | 0.405 |
| Hero | 0.95% | 716 | 0.101 |
| Myth | 0.20% | 61 | 0.021 |
| Titan | 0.05% | 19 | 0.005 |
| Ancient | 0.006% | 4 | 0.001 |
| Eternal | 0.00% | 1 | 0 |
Expected number per pack, before pity.
Guaranteed slot
Applies to the last card of a pack (re-weighted among Veteran and above).
| Rarity | Chance | Cards |
|---|---|---|
| Veteran | 66.638% | 1,497 |
| Champion | 25.323% | 1,495 |
| Hero | 6.331% | 716 |
| Myth | 1.333% | 61 |
| Titan | 0.333% | 19 |
| Ancient | 0.04% | 4 |
| Eternal | 0.003% | 1 |
Finish odds
Rolled for every card. If a card doesn't exist in a finish, the draw is re-weighted among the finishes that card supports.
| Finish | Chance |
|---|---|
| Normal | 77.969% |
| Enchanted | 13.994% |
| Rune-Etched | 4.998% |
| Titanforged | 1.999% |
| Corrupted | 0.70% |
| Infernal | 0.25% |
| Divine | 0.05% |
| Spectral | 0.03% |
| Hall of Legends | 0.01% |
Eligible cards
Every card that can come out of this booster, rarest first.
Under each card: the chance to get it in one pack (at least one copy), from the booster's odds, before pity.
Pack Tactics≈ 0.06%
1 pack in 1,661
Scrap Shot≈ 0.06%
1 pack in 1,661
Mok'Nathal Lion≈ 0.06%
1 pack in 1,661
Scrap Golem≈ 0.06%
1 pack in 1,661
Psyche Split≈ 0.06%
1 pack in 1,661
Dragonmaw Overseer≈ 0.06%
1 pack in 1,661
Dragonmaw Sentinel≈ 0.06%
1 pack in 1,661
The Dark Portal≈ 0.06%
1 pack in 1,661
Enhanced Dreadlord≈ 0.06%
1 pack in 1,661
Imprisoned Scrap Imp≈ 0.06%
1 pack in 1,661
Blade Dance≈ 0.06%
1 pack in 1,661
Raging Felscreamer≈ 0.06%
1 pack in 1,661
Feast of Souls≈ 0.06%
1 pack in 1,661
Hulking Overfiend≈ 0.06%
1 pack in 1,661
Soul Split≈ 0.06%
1 pack in 1,661
Priestess of Fury≈ 0.06%
1 pack in 1,661
Furious Felfin≈ 0.06%
1 pack in 1,661
Skull of Gul'dan≈ 0.06%
1 pack in 1,661
Ashtongue Slayer≈ 0.06%
1 pack in 1,661
Ambush≈ 0.06%
1 pack in 1,661
Blackjack Stunner≈ 0.06%
1 pack in 1,661
Blistering Rot≈ 0.06%
1 pack in 1,661
Infectious Sporeling≈ 0.06%
1 pack in 1,661
Coilfang Warlord≈ 0.06%
1 pack in 1,661
Draws happen on the server with cryptographically secure randomness. Animations only reveal results that are already final.